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dc1b26cHooksKikka5 min read

Blocks: a coin with its own rules

Ten live Blocks. Stack them, read the receipt, and launch a Hooks coin that does what you want.

Update, 12 November 2026: staking is now live too. It has its own post.

A normal coin has one rule: you can buy it and you can sell it. A Hooks coin has rules built into every trade. You pick them at launch from a set of Blocks. After launch they are fixed.

Build one below. The receipt shows where a 1 SOL trade would go, and a Block that needs another one tells you which.

Block builder

the live Blocks
Your part of the trading fee, paid in SOL. You keep 75%.
2%
Send part of your creator fee to one public GitHub repo.
A share of each trade goes to holders. They claim it in SOL any time.
2%
Burns a share of the coin on every buy and sell.
1%
One game per coin. Its part fills a SOL pot, on top of the trading fee.
Max wallet
Caps how much one wallet can hold until the coin graduates. Every coin has one.
Holds your fees until the coin hits its target. Fees only, not coins.
Locks your own coins after launch. Needs Holders Earn.
Buy at launch
Buy part of the supply in the launch itself, up to your max per wallet.

Receipt: 1 SOL trade

You, the creator0.015 SOL
Holders, in SOL0.018 SOL
repo.ing0.007 SOL
Total taken from the trade4%
Trading fee 4% of the form’s 5%. All fees: 4% of the 10% cap
  • Max wallet 1%
Launch cost: 0.05 SOL
A model of the launch form for coins launched from 6 November 2026. The launch page lists everything you pay before you sign.

How the fee adds up

A Hooks coin has one trading fee, picked at launch: 1%, 2% or 5%, or your own number up to 5%. You share it between yourself, the holders and a burn. Your part counts inside that fee, not on top of it, and it can be at most 5% of a trade.

A game adds its own part, 0.5% to 3% of each trade. On chain it comes out of the holders’ side, so a game needs Holders Earn. Everything together stays within 10% of a trade, the most the launch program accepts.

The ten live Blocks

  • Max wallet. One wallet can hold 1%, 2%, 3% or 5% of supply until graduation. Coins that pay holders cap it at 1%.
  • Creator fee. Your part of the trading fee, up to 5% of a trade. You keep 75%.
  • Holders Earn. Holders get a share of every buy and sell, in SOL.
  • Paperhands Pot. Quick sellers pay holders, and repo.ing keeps a quarter. It has its own post.
  • Dev Vest. Your fees are held until the coin’s market cap stays at your target for 3 to 7 days. If it misses, they buy back and burn the coin, or go to holders. Auto-burn is the other way to use it: every creator fee buys back and burns the coin, and it does not go with a game. Both need a creator fee.
  • Wallet lock. Your own coins are locked for 7, 30, 90, 180 or 365 days. Needs Holders Earn.
  • Share with a repo’s builders. 10%, 25%, 50% or 100% of your part goes to a repo. Its GitHub admins claim it in SOL. Not with Dev Vest or a game yet.
  • Hourly jackpot. Every hour one holder wins a SOL pot. 0.5% to 3% of each trade feeds it.
  • Last buyer wins. Each buy resets a timer of 5 to 60 minutes. When it runs out, the last buyer who kept their coins wins. One game per coin.
  • Trade burns. A share of the coin is burned on every trade.

Buy at launch

You can buy 1%, 2% or 3% of the supply in the launch itself, never more than the coin’s max per wallet. It is not offered on a coin with Holders Earn and Dev Vest together, because that launch would not fit in one transaction.

How the games stay fair

The creator and up to 7 named team wallets cannot win. Winners claim on the coin page. Prizes never expire. Nobody can take the pot or change its settings after launch.

Coming soon

Launch window: for the first 5 minutes, buys pay an extra fee that falls to 0. Half-life: quick flips burn up to 20% on the way out, and the burn halves every 6 hours. No launch offers these yet.

What you are trusting

Hooks coins run on repo.ing’s Hook Lab programs, not the standard Solana token program. Many wallets and explorers may not show them yet. The programs can be upgraded by a Squads multisig, so you are trusting that multisig. Liquidity stays in the coin’s own pool. A Hooks coin can lose all of its value.

Blocks work on Hooks coins. Repo markets keep their own fixed rules.

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